Released: July 1987
However, there’s one Miyamoto game that those of us who live in the United States have never had a chance to play. Why didn't it get to our shores? Was it too hard to translate? Was it too complicated for audiences in the US? Was it just not cost-effective to bring it here?
Well, try this one on for size: The game that never made it over here was called Devil World. It was a game where the main character picked up crosses to shoot enemies and pick up pellets, and picked up bibles to close up portals where demons would come out of. A demon at the top of the screen directed the gameplay.