Wednesday, September 7, 2011

Let's Make A Game! Episode 16: BAYSPLOSION

I'm now in the part of the tutorial that discusses making explosions. I threw it all together and ended up with no explosions. Now, I've done all this stuff before. How come it wasn't working? I went back through and looked at my code.

The instructions were thusly: I was supposed to put this code:
// If not active and health <= 0

if (enemies[i].Health <= 0)


// Add an explosion


In the UpdateMethod() method. I was sure I had done that, but I put it in the wrong place. I put it in the right place, and we now have this:
So this wasn't the most exciting episode. I'm sorry to disappoint. However, it's exciting for me because I noticed a problem, went through and figured out where it was. That's exciting for me. I'm excited.

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