Thursday, February 26, 2009

Puzzle Quest: Galactrix Impressions

I was a big fan of Puzzle Quest. It was a novel concept, so I was excited to play the new Puzzle Quest: Galactrix. Here's a quick rundown of what I've found so far after about two hours with it:

The puzzle mechanics took a lot of getting used to. Once I figured it out it made perfect sense, but I was really grasping at straws for a while...

There's a lot more roaming around looking for things to do so far. In the first game, you spent a much shorter amount of time looking for fights. The "Puzzle" part of Puzzle Quest shouldn't be actually finding a fight...

I have no idea what the plot is, and there doesn't seem to be any reason for me to care.

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