Kind of Weird Feelings: Yes
Before we get underway with this NES Replay, I just want to level with all of you reading this today.
Am I the only one who finds it weird that 1942 is a game where you obliterate Japanese planes on route to destroy Tokyo, and the game was made by Japanese people? Be honest with me, because it just kind of freaks me out.
If we're being honest, that seems almost like Larry-David-like levels of self-hatred there. Seriously, these are all Japanese planes you’re destroying. I'm not making this up. Look carefully at the screenshot below. See the red dots on the enemy planes?
Those are Japanese planes. I can't be the only who finds this weird.
Anyway, moving on. 1942 is definitely a fun shoot-em-up, if a little repetitive at first. The controls are tight and demonstrate that the developers definitely knew what they were doing. Especially considering that this game was made in 1986, it’s kind of shocking how many airplanes and bullets they can have onscreen at once.
|It's panic! OK, this is way crazier that it looks, I'm serious.|
However, for the first several levels, you’re doing nothing but flying over endless expanses of water punctuated by the occasional island, shooting down the countrymen and ancestors of the game’s developers over and over again. This is where my self-imposed 20-minute time limit almost came back to bite me, since I assumed that that’s all there was to the game.
After the drudgery of 10-Yard-Fight I was almost prepared to anoint this game my coveted “Yay” rating, but I’ll be honest, in any extended playthrough the fact that you’re just shooting down the same few planes over and over again would make me bleed from my eyes.
Next Week: 1943