Monday, October 1, 2012

Review: Kirby's Dream Land

Developer: HAL Laboratory
Publisher: Nintendo

When you play the original Kirby's Dream Land, it's easy to see why Nintendo thought this would be a great franchise. It's fun to play, it's easy to control, and it's got a lot of character. There's a lot to like about it. The graphics are excellent, the music is toe-tapping, and the gameplay is varied.

So when you finish it after only playing it for half an hour, you're understandably a little annoyed.

I purchased this game way back when I was about 14 years old, on my original Game Boy. I paid $30 for it, and I quite literally finished it in half an hour. I died once during my entire playtime. I tried returning it, and of course they didn't accept the return, so there I was, stuck with a game that I had already finished. There was nothing to unlock, nothing extra to do except play the game's included "Hard Mode," which was just about impossible.

For $2.99 on the eShop, the length (or lack thereof) of Kirby's Dream Land is a touch more palatable. With so many other choices, though, I would be hard-pressed to recommend such a short, short game. Maybe I'm still angry, but dang it, thirty dollars is thirty dollars.

Stupid Kirby's Dream Land.

Final Rating: D

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