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Friday, April 19, 2013

Review: Gunman Clive

Developer: Horberg Productions
Publisher: Horberg Productions


Gunman Clive is the best hand-drawn platformer featuring a cowboy who goes to space and fights robots that I've ever played on the 3DS.

All facetiousness aside, Gunman Clive is pretty great. It's a platform/shooter game where you play as the titular Clive and rescue a damsel in distress. Or, if you prefer, play as the damsel in distress and rescue Clive.

The first thing you'll notice when you start up Gunman Clive is the unique graphical style. Everything looks like a "Wanted" poster in the Old West, which gives it a look that's instantly distinguishable from any other game on the eShop. It uses a limited color palette of yellows and oranges that you would think it would get boring to look at, but it doesn't.

Clive does almost everything right for an action /platformer. The controls are really tight. I never ran into a situation where I missed a jump or got myself killed because of the controls. The levels are varied and interesting, with tons of little surprises along the way.

I only have two complaints. One, the music is a little bland in parts, but it's not awful. I played the whole game with the sound on and I didn't regret it. Two, Clive is awfully short. I finished the whole game in an hour. However, it's only $1.99, so you can't get too angry about the length.

I didn't know what to expect from Gunman Clive, but I'm glad I played it, and you'll like it too.

Final Grade: A-